![]() ![]() Camp to heal wounds or deliver inspiring speeches.16 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!.Narration system to celebrate your successes…and failures.Innovative turn-based combat pits you against a host of diabolical monsters.Striking hand-drawn gothic crowquill art style.The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!.Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system. You’ll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. Our mission is to grab hold of this potential and create games true to our roots that put gamers first and even bridge cultural gaps.Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. We have some of the most dynamic and hardest working creators on the planet. People all around the globe appreciate the formidable creative potential of Korea when it focuses its energy on pushing boundaries. We want to show the world that Korea can build global gaming franchises that encompass rabid fans from both the East and West. We believe that by creating games with soul, and by respecting our users we can usher in a renaissance of awesome video games direct from Korea. We’re fighting to win back the hearts of gamers around the world. We are disappointed to see them doubling down on more and more exploitative practices, becoming more like casinos instead of bringing joy to gamers. We’ve seen first hand how corporate game companies sell their soul for the easy payday. We are experts who have worked on many of the biggest hits in Korea. ![]() ![]() We are a merry band of veteran game developers disillusioned by the exploitative and greedy practices we once helped create. ![]()
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